26th June 2004
New images of Lyd-Legendary Tales...
This is the survivor level.

24th November 2003
Resolved a problem in Space Fire windowed mode on Windows Xp.
You can download it in the Projects section.
New version is now 0.95a.

26th June 2003
New image of the game that will be called Lyd - Legendary Tales...
For the moment, Lyd only runs left/right and jumps... not very much, but it is important that he does this well:)


18th June 2003
A long time since the last update!
Great news by the way: with Stefano Martino I'm working on a new pc game!
We are still at the beginning, but we hope to release a working demo as soon as possible...
More details in the next days!

11th December 2002
A new version of Space Fire is available!
It includes 2 levels with music & sounds.
There are still many things to fix..
From the next release levels will have parallax!
You can download Space Fire in the Projects section.

27th November 2002
Fixed a serious error in Avi Fixer that caused 'db' chunks to be skipped...
If you have an older version, you should update it...

Version 0.63Beta is available for download!

26th November 2002
Small update to Avi Fixer, now the keyframes are rebuilt correctly (or so I hope...)

20th October 2002
At the moment I'm adding sound support to Space Fire! I'll also do some bugfixing...
In the next weeks there will be a new downloadable version... :)

25th September 2002
Added pixel-based collision and joypad support to SpaceFire!
Both of them require some refinements/testing, but at the moment they work great!
In some time there will be a new Demo..

18th September 2002
A long time since last update!
I'm currently working on Space Fire new levels and new enhancements.
Here are some screenshots(great graphics by Stefano Martino):

First level boss
Second level windowed

The game will be completed in about a year...

 

13th June 2002
Version 0.61Beta of Avi Fixer is out! The only addition is the selection of the directory of the Avi files.

7th June 2002
Added an installer to AviFixer, made using the great freeware Nullsoft Install System (http://www.nullsoft.com/free/nsis/).

6th June 2002
In the last weeks I've worked on a new application, Avi Fixer, that tries to fix the problem of partially downloaded AVI Files. What this application does, is to rebuild the index at the end of the file that programs like Windows Media Player use to play the movie. The Application is a Beta version and is not capable of fixing some Avi Files.. After some tests I've found that - at the moment - 50% of the files could not be fixed (or fixed with problems).
The next releases will be (hopefully) more compatible..
Remember to use the program on a copy of your files (or use the Backup File Option..) and to remove the index if you want to resume a download..
This is also the first Application I've programmed that uses Multithreading in Windows...

You can find a Beta of Avi Fixer in the Projects section. Remember to report any bug/problem you should encounter..

21st May 2002
Correction of 2 bugs in Process Killer that could cause a system crash.
The new version (1.02b) is available in the Projects section.

10th May 2002
New version of Process Killer(1.02) is out, new features:
- Corrected the problem that when a process needed some time to terminate, the list was not updated.
- Added Task Bar Icon.
- Added Always On Top Feature.

17th January 2002
New version of Space Fire is online! As I said yesterday, the new feature is the background created with the Tile Engine.

16th January 2002
A long time has passed since the last update, but I've got a few problems (like 40 days without internet connection..). The good news are that in the meantime I've created a Tile Engine for Space Fire and the next Unlimited2 games. The next version of Space Fire will be online (hopefully) tomorrow.
If you want to design a Space Fire level, contact me at my e-mail address.
Here are some screenshots of the Tile Editor, called YATE - Yet Another Tile Editor (it will be used only for games development):

At startup
Space Fire first level
A Zelda-like level

 

 

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